Author Topic: Alternate Endings  (Read 14241 times)

Deltius

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Alternate Endings
« on: April 18, 2013, 07:13:36 AM »
As we know Delvers Drop is said to have alternate endings depending on how you play and this really interest me allot!  I personally love games with alternate endings.  Not only does it allow for better replay value, but it allows you to make your own choices in a game that really makes a difference.  Most notably being the good guy or bad guy

What are some of you guy's favorite games that let you chose your own fate and do y'all usually go the good guy or bad guy route?

 I would have to say Bioshock and Dishonored are two of my favorites.  Bioshock one and two really had me chocking up at the endings, and where Dishonored may not of had me doing so, I really felt bad to go the lethal route.. It was soooo much easier, but I honestly felt bad because of the way it would/was affecting Emily.

I normally tend to go the nice guy route on my first play through of games, but it all depends and I have my exceptions xP
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Dynimix

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Re: Alternate Endings
« Reply #1 on: April 18, 2013, 07:33:15 AM »
I think that I have to say that the two games that were the most memorable for me were Deus Ex and Fable II.   Dues Ex gave you such a broad range of choices and completely separate game paths that really set in motion some amazing endings.  I must have gone through that game 10-12 times.

Fable was truly a feat in RPGs.  Giving you absolute control over good and evil and how your player would end up in the end.  I really felt that Fable II took that, expanded upon it and gave an amazing outcome.  Though I think that Fable III did miss in some spots, I am looking forward to Fable IV.

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Re: Alternate Endings
« Reply #2 on: April 18, 2013, 08:40:38 AM »
I think that I have to say that the two games that were the most memorable for me were Deus Ex and Fable II.   Dues Ex gave you such a broad range of choices and completely separate game paths that really set in motion some amazing endings.  I must have gone through that game 10-12 times.

Fable was truly a feat in RPGs.  Giving you absolute control over good and evil and how your player would end up in the end.  I really felt that Fable II took that, expanded upon it and gave an amazing outcome.  Though I think that Fable III did miss in some spots, I am looking forward to Fable IV.

Doesn't the first fable one have like two final options? Take mask and put in on or throw mask into lava? Or do you mean before lost tales?

Dynimix

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Re: Alternate Endings
« Reply #3 on: April 18, 2013, 09:53:42 AM »
I think that I have to say that the two games that were the most memorable for me were Deus Ex and Fable II.   Dues Ex gave you such a broad range of choices and completely separate game paths that really set in motion some amazing endings.  I must have gone through that game 10-12 times.

Fable was truly a feat in RPGs.  Giving you absolute control over good and evil and how your player would end up in the end.  I really felt that Fable II took that, expanded upon it and gave an amazing outcome.  Though I think that Fable III did miss in some spots, I am looking forward to Fable IV.

Doesn't the first fable one have like two final options? Take mask and put in on or throw mask into lava? Or do you mean before lost tales?

I am not referring to just the endings here (and yes there are only two) but the overall split in the game.  Deus Ex also splits very early in the game allowing for different outcomes.

Quady14

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Re: Alternate Endings
« Reply #4 on: April 18, 2013, 10:09:02 AM »
I always liked Demon's and Dark Souls for the choices they allow you to make through the game. They have no impact on what ending you choose, but the characters, especially those in Dark Souls, make you perfectly aware that killing that person may save another person's life (Yurt or Lautrec) or if killing that person makes you a bloodhungry murderer (Maiden Rhea or The Fair Lady, though murdering The Fairy Lady could be seen as a mercy kill to some). It really engages you in the story relating to the present; you can attack, even kill any character at any point of time and it doesn't throw you to a "YOU MESSED UP OUR STORY BY KILLING THIS GUY, LOAD A PREVIOUS SAVE GAME" like Dishonored, you can actually kill every character you see and still technically beat the game just fine (though killing Andre the Blacksmith is a terrible terrible idea and I don't recommend it).

The only thing you miss out on is the rich wealth of lore the game supplies through its characters, and I find it cool that Dark Souls is able to make me care about its characters based on who they are as a character and what they specifically have to tell me about the world, and not how important the game tells me they are to the story.

In terms of alternate endings though, I really love Dark Souls' endings. You can pass them off as "Good" and "Bad" but they're so much deeper than that. Really there is no perfect ending in Dark Souls, I actually prefer the "Bad" ending because of what it means for your character, even though I respect the motive behind going through with the "Good" ending. The DLC section actually gives the player a different perspective on the true risk taken by choosing the "Bad" ending but it didn't stop me from still going with it in the end, just because I still felt it was a better fate for my character. It's really interesting stuff and I don't want to spoil it, but yeah, I've taken a lot from the storytelling mechanics of the Souls games and I want to be able to craft stories around the kinds of philosophies I've absorbed from learning about their characters, world and lore.
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Ryan Burrell

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Re: Alternate Endings
« Reply #5 on: April 18, 2013, 10:38:41 AM »
Chrono Trigger is one of the few games that I've made the effort to see all of the different endings. Dealing with time, there was a lot of potential for playing out how your actions would impact the world. Since you form an emotional attachment to your party members (seriously, really good character development) it's really interesting to see the different ways in which you can part with them once all is said and done.


The Myst series of games tend to have some very interesting endings, particularly Riven and Revelation. Some end with you dying, or trapped in a Prison Age :) They're just fraking gorgeous games in any case.


Oh, and you can't forget Fallout. Well, Fallout 2, since it was the best :)

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Quady14

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Re: Alternate Endings
« Reply #6 on: April 18, 2013, 10:47:22 AM »
Chrono Trigger is one of the few games that I've made the effort to see all of the different endings. Dealing with time, there was a lot of potential for playing out how your actions would impact the world. Since you form an emotional attachment to your party members (seriously, really good character development) it's really interesting to see the different ways in which you can part with them once all is said and done.

Oh man, how could I have forgotten Chrono Trigger's awesome multiple endings? I loved the one where everyone turned into reptiles, that was such a random joke ending XD I can't believe how many conclusions they stuffed into that game though. I'm pretty sure the first ending I got was the Programmers' ending, where the credits scroll super-fast. That was pretty great too. Oh man, dem memories! ^_^
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Doomspeaker

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Re: Alternate Endings
« Reply #7 on: April 18, 2013, 12:03:46 PM »
Man how could anyone forget grand master of endings Chrono Trigger.

Other games that come to mind are RPG like the highly variable Torment (wishing yourself out of existance was just plain awesome)

As recent example Fallout New Vegas comes to mind. I had a good idea, kind of a modular ending. Various factions and your companions have different fates shown at the end, depending on how you interacted with them.

Deltius

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Re: Alternate Endings
« Reply #8 on: April 18, 2013, 12:05:15 PM »
Chrono Trigger is one of the few games that I've made the effort to see all of the different endings. Dealing with time, there was a lot of potential for playing out how your actions would impact the world. Since you form an emotional attachment to your party members (seriously, really good character development) it's really interesting to see the different ways in which you can part with them once all is said and done.


The Myst series of games tend to have some very interesting endings, particularly Riven and Revelation. Some end with you dying, or trapped in a Prison Age :) They're just fraking gorgeous games in any case.

Oh, and you can't forget Fallout. Well, Fallout 2, since it was the best :)
Mann.. I actually never played Chrono Trigger, but I recently watched a full play through (Two Best Friends Play) and really got me wanting to play it..
« Last Edit: April 18, 2013, 12:50:51 PM by Deltius »
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Quady14

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Re: Alternate Endings
« Reply #9 on: April 18, 2013, 12:18:10 PM »
Man how could anyone forget grand master of endings Chrono Trigger.

Well I didn't forget Chrono Trigger itself, I only forgot the exact buttload of endings that it had. XD It really is the Grandmaster Emperor Poobah of multiple endings. They really thought of everything, and then some. And then some more.

I need to play that game again one day. I actually got a copy of Chrono Cross as well a couple of months ago and haven't even popped it in my console yet. It doesn't seem to entirely match the feel of Chrono Trigger from what I've seen, but it looks pretty durn good in its own right, so I look forward to the day that I give it a shot.
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Heradite

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Re: Alternate Endings
« Reply #10 on: April 18, 2013, 12:30:14 PM »
I guess the first game I played where there were alternative endings was KOTOR, although that's ruined a bit because the ending you got was basically decided by the last choice you make regardless of the path you took before. I think a little gem like Shuikoden (sorry if I spelled it wrong) had alternative endings but I could be wrong.

What I like about the Mass Effect series (before the third one which I have yet to beat and please don't spoil the ending if you have) is that the endings carried over if Shephard lived. Which made the alternative endings actually matter.

I do like alternative endings but I always like to get the "canon" ending first.

Dynimix

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Re: Alternate Endings
« Reply #11 on: April 18, 2013, 01:09:32 PM »

Mann.. I actually never played Chrono Trigger, but I recently watched a full play through (Two Best Friends Play) and really got me wanting to play it..

Strongly encourage it.  One of the greatest RPGs of all time!

Doomspeaker

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Re: Alternate Endings
« Reply #12 on: April 18, 2013, 01:44:56 PM »

Mann.. I actually never played Chrono Trigger, but I recently watched a full play through (Two Best Friends Play) and really got me wanting to play it..

Strongly encourage it.  One of the greatest RPGs of all time!

Grab the DS version, it has nice bonuses added.

Dynimix

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Re: Alternate Endings
« Reply #13 on: April 18, 2013, 01:47:49 PM »

Mann.. I actually never played Chrono Trigger, but I recently watched a full play through (Two Best Friends Play) and really got me wanting to play it..

Strongly encourage it.  One of the greatest RPGs of all time!

Grab the DS version, it has nice bonuses added.

I have never played the DS version.  Though I am not sure I have every actually played it on the SNES either.  I do own the system and cartridge, but I went through a phase where I only played games on the PC with the keyboard.  That has obviously changed in recent years.

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Re: Alternate Endings
« Reply #14 on: April 18, 2013, 01:49:10 PM »
I think that I have to say that the two games that were the most memorable for me were Deus Ex and Fable II.   Dues Ex gave you such a broad range of choices and completely separate game paths that really set in motion some amazing endings.  I must have gone through that game 10-12 times.

Fable was truly a feat in RPGs.  Giving you absolute control over good and evil and how your player would end up in the end.  I really felt that Fable II took that, expanded upon it and gave an amazing outcome.  Though I think that Fable III did miss in some spots, I am looking forward to Fable IV.

Doesn't the first fable one have like two final options? Take mask and put in on or throw mask into lava? Or do you mean before lost tales?
You know I don't remember being able to put the mask on at the end of Fable. Was that some kind of expansion or PC exclusive content (Played it on the Xbox back in the day)?

 

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