Author Topic: Will we be able to mod in new classes?  (Read 7882 times)

Vasae

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Re: Will we be able to mod in new classes?
« Reply #15 on: April 21, 2013, 05:22:55 AM »
I really think they should have had Sake Bottle as a weapon, even more crazy than fists. Tossing around a massive ceramic bottle to smash enemies into the dirt and spitting fire as a special attack.
Ahahah that would be great!  First thing I thought of was the Bottle Street Gang from Dishonored.  They carried around a cleaver and a bottle of booze which they would take a sip then breathe fire at you!

Not a bad image to have really. I just hearken back to some Wuxia movies and can't help but think of other movies like Legend of the Drunken Master when thinking about martial artists.

Doomspeaker

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Re: Will we be able to mod in new classes?
« Reply #16 on: April 21, 2013, 05:25:19 AM »
I really think they should have had Sake Bottle as a weapon, even more crazy than fists. Tossing around a massive ceramic bottle to smash enemies into the dirt and spitting fire as a special attack.
Ahahah that would be great!  First thing I thought of was the Bottle Street Gang from Dishonored.  They carried around a cleaver and a bottle of booze which they would take a sip then breathe fire at you!
The drunk with fire breath was done in Warcraft 3 as well (Pandaren Brewer). He had booze bottles as weapons, a fume firebreath and Drunk-Fu.

Let's call him the Rioter, a guy that not even the guilds would take in.

Vasae

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Re: Will we be able to mod in new classes?
« Reply #17 on: April 21, 2013, 05:35:28 AM »
I really think they should have had Sake Bottle as a weapon, even more crazy than fists. Tossing around a massive ceramic bottle to smash enemies into the dirt and spitting fire as a special attack.
Ahahah that would be great!  First thing I thought of was the Bottle Street Gang from Dishonored.  They carried around a cleaver and a bottle of booze which they would take a sip then breathe fire at you!
The drunk with fire breath was done in Warcraft 3 as well (Pandaren Brewer). He had booze bottles as weapons, a fume firebreath and Drunk-Fu.

Let's call him the Rioter, a guy that not even the guilds would take in.

Ya, the Brew Master is a pretty clear homage to Legend of Drunken Master and the actual Kung Fu Zhi Quan which more or less means Drunken Fist. I like the idea of Rioter though, pretty awesome stuff.

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Re: Will we be able to mod in new classes?
« Reply #18 on: April 21, 2013, 09:29:24 AM »
Ya, the Brew Master is a pretty clear homage to Legend of Drunken Master and the actual Kung Fu Zhi Quan which more or less means Drunken Fist. I like the idea of Rioter though, pretty awesome stuff.
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Quady14

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Re: Will we be able to mod in new classes?
« Reply #19 on: April 21, 2013, 11:28:50 AM »
I really think they should have had Sake Bottle as a weapon, even more crazy than fists. Tossing around a massive ceramic bottle to smash enemies into the dirt and spitting fire as a special attack.
Ahahah that would be great!  First thing I thought of was the Bottle Street Gang from Dishonored.  They carried around a cleaver and a bottle of booze which they would take a sip then breathe fire at you!

Not a bad image to have really. I just hearken back to some Wuxia movies and can't help but think of other movies like Legend of the Drunken Master when thinking about martial artists.

I really love me some Drunken Master 2, that's such a great movie XD Maybe Drunken Boxing could make it into the Brawler's skilltree, and it would mess up his maneuverability but increase the damage and range of his punches, maybe make him lash out more with each attack to zone in on enemies? I dunno, I really hope that the Brawler is introduced some day.
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Deltius

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Re: Will we be able to mod in new classes?
« Reply #20 on: April 21, 2013, 01:15:16 PM »
Quote
Let's call him the Rioter, a guy that not even the guilds would take in.
  I like this!  And in the case you would need more than just one guy; instead of a guild it would be street gang.  They probably deserved prison more so than the other classes anyway xP
“If you want to say something and have people listen then you have to wear a mask. If you want to be honest then you have to live a lie.” -Banksy

Vasae

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Re: Will we be able to mod in new classes?
« Reply #21 on: April 21, 2013, 01:58:08 PM »
I really think they should have had Sake Bottle as a weapon, even more crazy than fists. Tossing around a massive ceramic bottle to smash enemies into the dirt and spitting fire as a special attack.
Ahahah that would be great!  First thing I thought of was the Bottle Street Gang from Dishonored.  They carried around a cleaver and a bottle of booze which they would take a sip then breathe fire at you!

Not a bad image to have really. I just hearken back to some Wuxia movies and can't help but think of other movies like Legend of the Drunken Master when thinking about martial artists.

I really love me some Drunken Master 2, that's such a great movie XD Maybe Drunken Boxing could make it into the Brawler's skilltree, and it would mess up his maneuverability but increase the damage and range of his punches, maybe make him lash out more with each attack to zone in on enemies? I dunno, I really hope that the Brawler is introduced some day.

Would be awesome. A little sad the Brawler or what ever they'd call it didn't get in.

Deltius

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Re: Will we be able to mod in new classes?
« Reply #22 on: April 21, 2013, 02:52:21 PM »
I really think they should have had Sake Bottle as a weapon, even more crazy than fists. Tossing around a massive ceramic bottle to smash enemies into the dirt and spitting fire as a special attack.
Ahahah that would be great!  First thing I thought of was the Bottle Street Gang from Dishonored.  They carried around a cleaver and a bottle of booze which they would take a sip then breathe fire at you!
Could always be an expansion or modded into the game!
Not a bad image to have really. I just hearken back to some Wuxia movies and can't help but think of other movies like Legend of the Drunken Master when thinking about martial artists.

I really love me some Drunken Master 2, that's such a great movie XD Maybe Drunken Boxing could make it into the Brawler's skilltree, and it would mess up his maneuverability but increase the damage and range of his punches, maybe make him lash out more with each attack to zone in on enemies? I dunno, I really hope that the Brawler is introduced some day.

Would be awesome. A little sad the Brawler or what ever they'd call it didn't get in.
“If you want to say something and have people listen then you have to wear a mask. If you want to be honest then you have to live a lie.” -Banksy

Dynimix

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Re: Will we be able to mod in new classes?
« Reply #23 on: April 21, 2013, 03:43:36 PM »
I really think they should have had Sake Bottle as a weapon, even more crazy than fists. Tossing around a massive ceramic bottle to smash enemies into the dirt and spitting fire as a special attack.
Ahahah that would be great!  First thing I thought of was the Bottle Street Gang from Dishonored.  They carried around a cleaver and a bottle of booze which they would take a sip then breathe fire at you!

And yet another reason to play Dishonored!

Vasae

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Re: Will we be able to mod in new classes?
« Reply #24 on: April 21, 2013, 03:45:09 PM »
Not a modder personally, just don't have the technical skills though that may change as we move deeper into game development and I have time to rip the game to it's base concepts. I'd be happy however to write for any mod that you guys want to slap together as story seems to be the one of the main points of this game.

Dynimix

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Re: Will we be able to mod in new classes?
« Reply #25 on: April 21, 2013, 03:53:51 PM »
Not a modder personally, just don't have the technical skills though that may change as we move deeper into game development and I have time to rip the game to it's base concepts. I'd be happy however to write for any mod that you guys want to slap together as story seems to be the one of the main points of this game.

I would certainly join up on a team as a writer and a designer (love doing layouts), but while I understand the lingo, I too lack the development skills necessary I think.

Deltius

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Re: Will we be able to mod in new classes?
« Reply #26 on: April 21, 2013, 04:07:39 PM »
Not a modder personally, just don't have the technical skills though that may change as we move deeper into game development and I have time to rip the game to it's base concepts. I'd be happy however to write for any mod that you guys want to slap together as story seems to be the one of the main points of this game.

I would certainly join up on a team as a writer and a designer (love doing layouts), but while I understand the lingo, I too lack the development skills necessary I think.
Agreed and agreed. I'm not to savvy in the modders department and all, but if one needs a good story or concept I'll have a go!
“If you want to say something and have people listen then you have to wear a mask. If you want to be honest then you have to live a lie.” -Banksy

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Re: Will we be able to mod in new classes?
« Reply #27 on: April 21, 2013, 05:33:02 PM »
Not a modder personally, just don't have the technical skills though that may change as we move deeper into game development and I have time to rip the game to it's base concepts. I'd be happy however to write for any mod that you guys want to slap together as story seems to be the one of the main points of this game.

I would certainly join up on a team as a writer and a designer (love doing layouts), but while I understand the lingo, I too lack the development skills necessary I think.
Agreed and agreed. I'm not to savvy in the modders department and all, but if one needs a good story or concept I'll have a go!

I learned pretty quick that modding teams are rather compackt, thus unless you have some other qualities, ideas alone won't get you into the crew. We don't know how much effort modding will require so you never know. Maybe you'll create the next big thing for delvers drop? ;D


Vasae

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Re: Will we be able to mod in new classes?
« Reply #28 on: April 21, 2013, 06:09:40 PM »
Not a modder personally, just don't have the technical skills though that may change as we move deeper into game development and I have time to rip the game to it's base concepts. I'd be happy however to write for any mod that you guys want to slap together as story seems to be the one of the main points of this game.

I would certainly join up on a team as a writer and a designer (love doing layouts), but while I understand the lingo, I too lack the development skills necessary I think.
Agreed and agreed. I'm not to savvy in the modders department and all, but if one needs a good story or concept I'll have a go!

I learned pretty quick that modding teams are rather compackt, thus unless you have some other qualities, ideas alone won't get you into the crew. We don't know how much effort modding will require so you never know. Maybe you'll create the next big thing for delvers drop? ;D

Certainly, it's all speculation at this point. But may as well go on record saying that I'm available for writing dialogue/lore and I am more than happy to learn how to mod when we're able to get at the code.  ;D

dryddner

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Re: Will we be able to mod in new classes?
« Reply #29 on: April 22, 2013, 09:26:41 AM »
Oh! or he could be a drunken boxer! jackie chan style!
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