Author Topic: Alignment System(s)  (Read 887 times)

Ryan Baker

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Alignment System(s)
« on: February 05, 2015, 11:42:40 PM »
I am not a huge fan of the D&D alignment system, partly because I think the terms are somewhat misnomers for what they represent, and also because I think it's too heavily influenced by standard socio-politics. It probably works pretty well for a medieval world, but... meh I like to mix things up anyway.

So this is what I've been thinking about (terms subject to change):


---------------------- ----CREATE & THRIVE----- -------PRESERVE------ -------DESTROY--------
------FREE WILL------- -Altruism, Sacrifice---- -Survival------------- -Thievery-------------
------STRUCTURE------- -Symbiosis, Coexistence- -Law, Justice--------- -Enthrallment---------
------DOMINION-------- -Idealist Manipulation-- -Tyranny, Inquisition- -Nullification--------




Which is a simplification of this:


---------------------- -------CREATION------- -------PRESERVATION------- -------FEAR------- -----DESTRUCTION------
------FREE WILL------- -Altruism------------- -Survival---------------- -Fleeing------------- -Violence-------------
------PURPOSE------- -Love, Caretaking------- -Protection (Proactive)--- -Selfishness--------- -Hate---------
------PRAGMATISM-------- -Idealism------------ -Law, Justice------------ -Greed, Thievery-- -Assimilation, Killing-------
------DOMINION-------- -Manipulation------- -Tyranny, Inquisition----- -Enthrallment, Slavery-- -Nullification-------


Sorry the tables feature is terrible on this message board.
« Last Edit: February 06, 2015, 10:36:10 PM by Ryan Baker »

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Ryan Baker

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Re: Alignment System(s)
« Reply #1 on: February 06, 2015, 10:33:32 PM »
Updated some of the terms so they make a bit more sense as personality types rather than general social goals.

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Doomspeaker

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Re: Alignment System(s)
« Reply #2 on: February 07, 2015, 01:59:17 PM »
I'll answer witht eh same answer I give to any alignment system (or list in general) that contains purely negative terms: That's something bound to create onesided-ness.


Your system is already good at kicking out most "this can only be evil" alignments, but Tyranny (and in the extented version, killing and hate) is just evil. One of the definitions of Tyranny is "cruel and oppressive government or rule". A more fitting name could be "Domination" or "Overpower".

Otherwise, as already said, the gird is pefectly usable for villains and heroes. Different alignments might (or even should) clash with each other, but there's no clear good or evil.

 

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