Author Topic: Delver's Drop Official Art - WIP  (Read 18673 times)

Doomspeaker

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Re: Delver's Drop Official Art - WIP
« Reply #75 on: February 14, 2014, 07:23:02 AM »
You said that he's going to be a lot more of a physically strong characters (I recall him being more like the Gladiator than the Sorcerer). The Gladiator got  bit more bulky to reflect his strength (I'm aware that you can't change the overall size for various reasons).

Elementarnold looks kinda buff though, because he seems to have a less slim waiste and the cape makes it look like he got a more thick neck compared to the other delvers.

Oh and what's his helmet made of? There needs to be lore on how that particular headgear came to be, because it's awesome.

Ryan Baker

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Re: Delver's Drop Official Art - WIP
« Reply #76 on: February 14, 2014, 11:41:12 AM »
Yes, the Elementarnold is (in the concept art anyway) the tallest character. Not as muscled as the Gladiator, but still pretty broad-shouldered. He's going to be on the slower side (so will feel a little like the Gladiator), with fairly strong "branch" and "rod" weapons that cause decent melee damage + elemental magic. So they might do a ground-pound like a hammer with a small area of effect, but also shoot a pillar of fire from the ground a couple tiles away. So his effective damage areas will be a little different compared to any other character. He probably won't have any true projectile "wand" weapons as his primary, more like unusual hit patterns + melee. So he's kind of a battle mage (as I think everyone was wanting him to be :)

His helmet is made of wood, but I can imagine different elementalists having helmets in other natural materials - stone, bark, grass, bone, etc. Maybe part of their tradition is to fashion a helmet or cowl from natural material as a right of passage? Kind of like how Eagle scouts are supposed to go into the woods and put an object in a pouch and keep it with them.

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Ryan Baker

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Re: Delver's Drop Official Art - WIP
« Reply #77 on: February 14, 2014, 11:42:41 AM »
Oddly, I tend to think of the Elementalist as a more stocky Bill Nye the Science Guy. Maybe even in personality, a little bit.

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Quady14

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Re: Delver's Drop Official Art - WIP
« Reply #78 on: February 14, 2014, 04:04:17 PM »
Science!



You can depend on my lazy Photoshop skills every time XD
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Doomspeaker

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Re: Delver's Drop Official Art - WIP
« Reply #79 on: February 14, 2014, 04:21:20 PM »
Was expecting a true Quady.

Didn't get dissapointed.

Ryan Baker

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Re: Delver's Drop Official Art - WIP
« Reply #80 on: February 15, 2014, 04:27:13 PM »
Science!

You can depend on my lazy Photoshop skills every time XD


Amazing.

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Zillie

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Re: Delver's Drop Official Art - WIP
« Reply #81 on: February 28, 2014, 03:20:26 PM »
Here ya go!

UI / UX Design at Pixelscopic. As for now, the forum stuff hates me and keeps demoting me to Early Access instead of a Pixelscopic team member. Don't worry though—I'm a legitimate employee.


Vasae

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Re: Delver's Drop Official Art - WIP
« Reply #82 on: February 28, 2014, 03:21:50 PM »
Yep. It's awesome.

Doomspeaker

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Re: Delver's Drop Official Art - WIP
« Reply #83 on: March 01, 2014, 08:09:11 AM »
All hail to Zillie's photoshop skills (I'm sure the white rim on old assassin is intentional  :P)

Pretty cool (the hands look especially great). The change the make her more topdown is pretty noticable on this one.

Lots of armor for a sneaky assassin, but on the other side, she probably needs it in return for ditching the shield.


Mason

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Re: Delver's Drop Official Art - WIP
« Reply #84 on: March 13, 2014, 12:25:36 PM »
Huge improvement I the new way better! So much more detail!

Ryan Baker

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Re: Delver's Drop Official Art - WIP
« Reply #85 on: March 17, 2014, 04:03:31 PM »
After having to overhaul the fonts, we did some UI tidying up...

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Vasae

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Re: Delver's Drop Official Art - WIP
« Reply #86 on: March 17, 2014, 04:36:43 PM »
Love it! The UI is so crisp and clean. It's almost like a card from a TCG.

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Re: Delver's Drop Official Art - WIP
« Reply #87 on: March 17, 2014, 07:59:01 PM »
Working on the logo revisions, I caught this before I finalized the sword. Behold: "Delver's D*ck"

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Ryan Baker

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Re: Delver's Drop Official Art - WIP
« Reply #88 on: March 17, 2014, 07:59:36 PM »
So I changed it to this, which is even less phallic than the old logo. It's for the best, ya'll.

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Quady14

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Re: Delver's Drop Official Art - WIP
« Reply #89 on: March 18, 2014, 01:38:16 AM »
Looking nice on the sword, definitely works better with the diamond pommel. really like the new work on the logo you've been putting up on Twitter as well! :)

It's kind of giving me this weird neon feel, a little bit geometric light show like SwordsxSworcery was, which is a very cool thing, the art in that game was beautiful.
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