Author Topic: Delving into Kickstarter. Discussing active crowdfunding campaigns.  (Read 413220 times)

LobsterSundew

  • Delver's Drop - Early Access Players
  • Veteran
  • *
  • Posts: 112
    • Offline
    • View Profile
    • Lobster's List for Kickstarter
Welcome, this is a thread where we can delve into the realm of crowdfunding and post about projects that have recently taken the plunge into Kickstarter and IndieGoGo as they try to follow those before them in the quest for enough treasure needed to make their dreams reality.

Seen a great looking project just launch? Have you backed a campaign and want to share it? Is there a project in its last hours that needs help because it is almost at its goal? You can post about it here.
Often a day 1 backer of Kickstarter projects.
http://www.kickstarter.com/profile/iankragh

Quady14

  • Lost Archivist of The Drop, Prone to Digression
  • Moderator
  • Most Wize Sage
  • *****
  • Posts: 644
  • With A Buzz In Our Ears, We Play Endlessly
    • Offline
    • View Profile
    • Quadraxis14's Youtube
Re: Delving into Kickstarter. Discussing active crowdfunding campaigns.
« Reply #1 on: April 17, 2013, 06:02:14 PM »
I know that Shovel Knight's kickstarter is already over and they achieved all of their stretch goals, but if anybody wants to get any of those Backer rewards or just pre-order the game, I think they put up a Paypal that will be open for the next two or three days. I'm guessing most people here are already aware of Shovel Knight since it's been mentioned in a lot of the same places and by a lot of the same people who've covered Delver's Drop, but if not, please go check it out. It's super duper awesome and stuff.

Shovel Knight!
(Name Contributor of Rauzdauer the Mulletworthy!)

VacantPsalm

  • Delver's Drop - Early Access Players
  • Veteran
  • *
  • Posts: 136
  • 4 dots per dot.
    • Offline
    • View Profile
Re: Delving into Kickstarter. Discussing active crowdfunding campaigns.
« Reply #2 on: April 17, 2013, 11:13:01 PM »
I jumped in on Shovel Knight like 4 hours before the Kickstarter ended. ;D


I'm personally super curious about Ghost of a Tale. Text copied from the Indiegogo page. "...A small game where you play a little mouse on a quest in a medieval world populated by animals.. [...] Among the inspirations I could quote Disney's "Robin Hood", the fables of La Fontaine, "Redwall", "Winnie the Pooh", "The Secret of Nimh", "The Dark Crystal", the paintings of Alan Lee, John Howe, Paul Bonner, John Bauer, and many, many others..."




I feel a little off suggesting it, because I haven't even decided if I want to fund it myself. The thing is you have to pay ~$26.07 just to get the game when it comes out and I have no idea how long he intends to make it. I don't know how comfortable I'd feel about dropping ~$26.07 for a game that could very well be 2 hours long when I get nothing for the risk. Yet again, I can't help but want to fund it because it's so intriguing, the video alone kind of hits a soft spot in me. I definitely want to play it, but that's a harsh amount to drop with so little knowledge. (I should really check out those updates when I get a chance. It's late right now though.)
Retina MacBook Pro for life + Win 8 for gaming + Ubuntu for home server box = happy Vacant! :3

~ WITCH! ~ WITCH! ~ WITCH! ~ WITCH! ~~ WITCH! ~ WITCH! ~ WITCH? ~ WITCH!

Knight Pattern

  • Delver's Drop - Early Access Players
  • Scout
  • *
  • Posts: 58
    • Offline
    • View Profile
Re: Delving into Kickstarter. Discussing active crowdfunding campaigns.
« Reply #3 on: April 17, 2013, 11:14:26 PM »
So bummed I missed out on Radio the Universe (hope I'll be able to still purchase the full version on release) and Sealark.

Shovelknight looks absolutely GOTY worthy. All dem playable characters (VOTE PLAGUE KNIGHT), amazing music and visual direction, plus battlemode/challenges is going to make for a ton of fun.

Currently considering the CHASM kickstarter, demo is pretty solid but kind of annoyed you can't look down/have no downward attacking options. Leads to some situtations where you pretty much can't avoid taking damange.

Quady14

  • Lost Archivist of The Drop, Prone to Digression
  • Moderator
  • Most Wize Sage
  • *****
  • Posts: 644
  • With A Buzz In Our Ears, We Play Endlessly
    • Offline
    • View Profile
    • Quadraxis14's Youtube
Re: Delving into Kickstarter. Discussing active crowdfunding campaigns.
« Reply #4 on: April 18, 2013, 12:58:54 AM »
Quote from: Knight Pattern
Shovelknight looks absolutely GOTY worthy. All dem playable characters (VOTE PLAGUE KNIGHT), amazing music and visual direction, plus battlemode/challenges is going to make for a ton of fun.

I'm definitely voting Plague Knight, Mole Knight and a toss-up between King Knight, Propeller Knight and who I'm assuming is Death Knight (The Scythe-wielding cloaked figure). Very excited to hear more from that project. Between Delver's Drop and Shovel Knight I'm going to be drowning in awesomeness.
(Name Contributor of Rauzdauer the Mulletworthy!)

Coby

  • Pixelscopic
  • Prism Seer
  • *
  • Posts: 10,312
  • Deep in the Depths
    • Offline
    • View Profile
Re: Delving into Kickstarter. Discussing active crowdfunding campaigns.
« Reply #5 on: April 18, 2013, 01:06:37 AM »
We had a chance to meet the Shovel Knight devs (Yacht Club Games) at PAX East and they were super nice folks! There are a lot of parallels in our studios (they admittedly have a better pedigree), and even in our games: we both went back to the root of the games we loved growing up and are trying to bring them back into the limelight with our own twists and more modern design aspects. I was very excited to see that they were Greenlit today - also very envious :)


In the last couple of months there were several games on Kickstarter that really got me excited: Radio the Universe, Cryamore, Shovel Knight and Torment 2, for starters.


As far as currently ongoing campaigns, I'm really digging Chasm although I need to spend more time with the demo. The aforementioned Ghost of a Tale is also pretty stunning looking. Risk of Rain has already reached their goal but it's worth looking at too.


Another game that some of you all might like (it's not a KS project) is Hammerwatch - it's a pixel art Gauntlet-like that has a Beta demo out in the wild.


Tangentially, one of my favorite games as a kid was Zelda 2 (I also really like the ActRaiser games) and both Chasm and Shovel Knight have realllllllllly made me want to make a game in the Zelda 2 vein some day. Maybe I can convince the Ryans it is a worthy project post-Delver's Drop....  ;D

Programmer for Delver's Drop


Heradite

  • Delver's Drop - Early Access Players
  • Journeyman
  • *
  • Posts: 45
  • Looter
    • Offline
    • View Profile
    • http://www.televisionlair.com/
Re: Delving into Kickstarter. Discussing active crowdfunding campaigns.
« Reply #6 on: April 18, 2013, 01:18:57 AM »
It is a pity that Pixelry Chilvary isn't going to make it.


Quady14

  • Lost Archivist of The Drop, Prone to Digression
  • Moderator
  • Most Wize Sage
  • *****
  • Posts: 644
  • With A Buzz In Our Ears, We Play Endlessly
    • Offline
    • View Profile
    • Quadraxis14's Youtube
Re: Delving into Kickstarter. Discussing active crowdfunding campaigns.
« Reply #7 on: April 18, 2013, 02:47:16 AM »
We had a chance to meet the Shovel Knight devs (Yacht Club Games) at PAX East and they were super nice folks! There are a lot of parallels in our studios (they admittedly have a better pedigree), and even in our games: we both went back to the root of the games we loved growing up and are trying to bring them back into the limelight with our own twists and more modern design aspects.

That more or less sums up why I'm so excited that both projects got such great support, these games are basically everything that I loved about video games growing up, mixed in with all the great stuff I love about video games today.

What's cool is that one of my acquaintances at the college I go to is actually the younger brother of one of the members of Yacht Club Games, and we're both studying for game design majors. If I could end up meeting some of the guys at YCG a few years from now, I would be ecstatic. From their livestreams they definitely seem like really cool guys.
(Name Contributor of Rauzdauer the Mulletworthy!)

Doomspeaker

  • Hidden Metalwright
  • Moderator
  • Prism Seer
  • *****
  • Posts: 1,174
  • The meanest Dolphin you'll ever meet.
    • Offline
    • View Profile
Re: Delving into Kickstarter. Discussing active crowdfunding campaigns.
« Reply #8 on: April 18, 2013, 02:50:18 AM »
So bummed I missed out on Radio the Universe (hope I'll be able to still purchase the full version on release) and Sealark.

Shovelknight looks absolutely GOTY worthy. All dem playable characters (VOTE PLAGUE KNIGHT), amazing music and visual direction, plus battlemode/challenges is going to make for a ton of fun.

Currently considering the CHASM kickstarter, demo is pretty solid but kind of annoyed you can't look down/have no downward attacking options. Leads to some situtations where you pretty much can't avoid taking damange.

Sea and Radio are the kind of games that somehow never got mentioned and unless you are scanning kickstarter regularly, you won't find them at all. Kind of Sad.

Thank's to Pixelscopic for bringing Shovel Knight to my attention! They have a absolutely lovely pixel design and very good music. The project hit so many stretchgoals, so there's lot of content as well.

CHASM. I don't know about this one. They don't give you the ability to run and hit or backdash. That would be fine if enemies had the same limitations, but they move pretty much freely, so I kind of feel cheated. I'm still thinking about donating since I had a lot of fun with the demo. Thier initial funding goal just seems to be set a bit to high for this kind of project. They should have cut out some and used it as stretch goal (DD did the same with the 100k stretch as far as I can remember).

I didn't go with torment, as I'd like to keep supporting devs who need my pledge more. Torment surely has enough people to keep the boat floating! ^^

Project Eternity seems to much hung up on the past. Their backers are full of people who swear on the infinity engine. It wasn't bad, but making it a standart for rpgs?

Heradite

  • Delver's Drop - Early Access Players
  • Journeyman
  • *
  • Posts: 45
  • Looter
    • Offline
    • View Profile
    • http://www.televisionlair.com/
Re: Delving into Kickstarter. Discussing active crowdfunding campaigns.
« Reply #9 on: April 18, 2013, 02:56:52 AM »
Quote
I didn't go with torment, as I'd like to keep supporting devs who need my pledge more. Torment surely has enough people to keep the boat floating! ^^

I'm one of the many people who backed Torment. :)

Currently the projects still alive that I'm excited for are Consortium, Battle Worlds: Kronos, and Divinity: Original Sin.

Dynimix

  • Delver's Drop - Early Access Players
  • Wize Sage
  • *
  • Posts: 490
    • Offline
    • View Profile
Re: Delving into Kickstarter. Discussing active crowdfunding campaigns.
« Reply #10 on: April 18, 2013, 07:38:06 AM »
I guess for me, most of the exciting crowdfunding projects have been funded, so at the moment, nothing has caught my eye.  Divinity was one that I was very excited for after seeing screenshots of the game, but after seeing the turn-based battle style, I decided to pass.  I have moved on to the action side of things.

However, I am currently backing Camelot Unchained and Road Redemption (because Road Rash took days of my life away :) ).


Knight Pattern

  • Delver's Drop - Early Access Players
  • Scout
  • *
  • Posts: 58
    • Offline
    • View Profile
Re: Delving into Kickstarter. Discussing active crowdfunding campaigns.
« Reply #11 on: April 18, 2013, 12:37:46 PM »
Yeah, I spent the latter part of last year/earlier part of this year shifting where I get my gaming news/dicussion from and by that time those two Kickstarters were already over (and the older place barely ever even mentioned Kickstarter projects at all).

Chasm certainly needs some work, but hopefully with early access to the game it can be shaped into something great. I'm fairly suprised they actually don't have any stretch goals atm since it seems they'll hit their funding mark fairly soonish.

Surprised I haven't gotten more hyped for Ghost of a Tale, the Redwall vibes should have gotten me to cough up some cash alone but it just... hasn't.

Pretty excited for Hammerwatch (Gauntlet is always good times), and glad it got through Greenlight as fast as it did.

MasterPengwinn

  • Delver's Drop - Early Access Players
  • Veteran
  • *
  • Posts: 118
  • Sitting on my ice throne. Shacking my fist!
    • Offline
    • View Profile
Re: Delving into Kickstarter. Discussing active crowdfunding campaigns.
« Reply #12 on: April 18, 2013, 12:57:42 PM »
Chasm and Shovel Knight both look like they will be great games once they are released. I am getting little tired of all the retro style graphics as of late tho. I backed Delver's Drop because it reminded me of my childhood but had a very visually appealing graphic style that was retro in nature but not all pixelized.

Dynimix

  • Delver's Drop - Early Access Players
  • Wize Sage
  • *
  • Posts: 490
    • Offline
    • View Profile
Re: Delving into Kickstarter. Discussing active crowdfunding campaigns.
« Reply #13 on: April 18, 2013, 01:06:36 PM »
Is Hammerwatch going to get a Kickstarter?

LobsterSundew

  • Delver's Drop - Early Access Players
  • Veteran
  • *
  • Posts: 112
    • Offline
    • View Profile
    • Lobster's List for Kickstarter
Re: Delving into Kickstarter. Discussing active crowdfunding campaigns.
« Reply #14 on: April 18, 2013, 01:30:11 PM »
A first person horror game from a child protagonist's perspective, Among the Sleep, has launched on Kickstarter today.

The
trailer
was shown months ago on some of the popular gaming blogs and I had heard before that the studio was considering running a Kickstarter. I am reminded by the reaction this trailer received to how people reacted to the previews of
Amnesia: The Dark Descent
. Hopefully it is another indie success story in the horror game genre.
Often a day 1 backer of Kickstarter projects.
http://www.kickstarter.com/profile/iankragh

 

* Permissions

  • You can't post new topics.
  • You can't post replies.
  • You can't post attachments.
  • You can't modify your posts.