Just got a message about this game on Youtube. Looking at the Kickstarter video, it's... Maybe a little shoddy with the corny sound effects and obvious green screen, but I feel like the game itself is at least somewhat noteworthy with some decent voxel art, (the animation on some of bosses is pretty nice) world generation and character customization systems.
The character creator actually reminds me a lot of the Shadowbox function in ZBrush, I thought it was a clever approach to customizing voxel art myself. Comparing it to the character creator in 3D Dot Game Heroes, both have their ups and downs in the selection methods they used, and I might prefer 3D Dot Game Heroes' system slightly, but nonetheless it's neat that he was able to implement all of this.
Of course, with only 6 days left and 18,538 dollars left to raise, I think this one might be dead in the water already. Still, I wouldn't say it looks bad at all, just not marketed well enough and maybe shooting for too high a funding value. It's kind of hard to market in the first place given its similarities to so many other games; too similar at base, with not enough to set it apart perhaps. It also doesn't help that some of the descriptions of things on the Kickstarter page sound like it's addressing a younger audience, when I don't imagine Kickstarter being too highly populated with kids, "Voxelot is infested with all sorts of monsters! Drillshells drill up out of the ground below your feet. Lions get mad and charge if they see you. Wizards warp to different locations. Ghosts can become invisible. Roaches need to be stepped on. Madusa can turn you into stone in the middle of battle! Devils 'n dragons are just mean!" It's just hard to take seriously. Ah well, any impressions from you guys? I just see it as a bit of a bummer for the guy. I wish him better luck next time at the very least!