I actually haven't downloaded my copy of Timber and Stone so I don't know how it feels for me to play it yet, but I have watched two let's plays for it. Stoneheath looks to be much more further along in its development, has a larger scope, shows it can reach that scope and with the response it is seeing should develop into a very strong indie title. By many metrics Stonehearth will be the better game. If I were Timber and Stone's dev I would try add things to differentiate the game from what Stonehearth offers as both feel like they had the same inspirations.
Stonehearth's module system will be interesting to see how they implemented it when they provide info to the modders. The animation of animals and villagers fit the aesthetic very well. It should easily be fully funded before midnight as it is around $117,000 right now.
They said that the module system will be a way of encouraging community additions. Also, I received word that Stonehearth is funded (100% in 3 days, not bad). Given that kickstarters tend to be linear they could get quite a lot for it, like 500k. Meaning I would have high expectations. Even if they end up with a bit of a saturation curve they could be hitting 200~250%. Though its still early days.
Today there was also the launch for an open-world RPG called TUG that is promising a lot, but the character designs and some of the details like the progression system sparked my interest.
Indeed it does look very interesting. There seems to be a large focus on immersion.
For those interested TUG was also on Kotaku
. That is where I discovered it. It is a 2015 delivery date, however, and that's quite a long time from KS to release.
I think the game shows promise of being a really polished experience. They have chosen a nice aesthetic, they have started to piece together some interesting core mechanics and they look like they have some sort of narrative in mind. The real icing on the TUG cake will be how it comes together.
Also Ive been coming across a lot of games made in Unity3D, for example, Planet Explorers, Timber and Stone, Leviathan Warships and Scrolls. What do you think of the Unity engine and its role in kickstarter games?